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- # Load runner 4
-
- source run_dir.gw
-
- LoadGameGen grnrunr.gam runner_4
-
- SetAltitudeSurface off
- Object3DTranslate -120 0 200
- #Object3DSetAction runner_move
-
- #Set up runner floor polygon to scroll with runner motion.
- FindNode lt
- #Cause the textures to be remapped base upon
- # the object's position in the world.
- Object3DRegisterTexturesToWorld on
-
- #Define the world coordinates where texel 0,0
- #should be mapped to.
- Object3DSetTextureWorldBaseCoordinates 0.0 0.0
-
- #Define the relationship between texture space
- #and world space.
- Object3DSetTextureWorldTexturesPerMeter 0.03125 0.03125
- Object3DSetTextureWorldTexturesPerMeter 0.0625 0.0625
-
- FindNode runner_4
- FindNode yaw
- Object3DAddChild shroud4
-
-